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LEADER |
00585cam a2200157 7i4500 |
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# |
|a 9780749483357
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090 |
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|a 658.830285
|b ADA
|
100 |
1 |
# |
|a Adamou, Betty
|
245 |
1 |
0 |
|a Games and gamification in market research :
|b increasing consumer engagement in research for business success /
|c Betty Adamou.
|
260 |
# |
# |
|a Great Britain:
|b Kogan Page Limited,
|c 2019.
|
300 |
# |
# |
|a 333p.;
|c 23cm.
|
650 |
# |
0 |
|a Marketing research --
|x Methodology
|
650 |
# |
0 |
|a Marketing research --
|x Data processing
|
999 |
|
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|a 00371535
|b BUKU
|c RUJUKAN
|e PERPUSTAKAAN KOMUNITI PJ
|